This is all of my work for the Ubisoft Assassins Creed brief. I decided to go with an Aztec version of the design as I havent explored that culture in my art before and the culture is very different from previous Assassin Creed games therefore I felt it would be the most challenging one to do.
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Initial Assassin Sketches |
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Further exploration of designs |
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Final exploration of designs |
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Assassin Model sheet, back and front view |
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3/4 Final Assassin Design sketch |
We had to design a weapon or mechanical object as part of the brief. I decided to create an AtlAtl which is a traditional Aztec weapon used to throw darts. I kept it simple by having a bladed weapon which has an extension to throw the darts, and then rotates to be used as a blade.
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Initial Weapon ideas |
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Final weapon design |
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